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<title>NIGHTMERGE Devlog</title><link>https://nightmerge.com/devlog.html</link>
<description>Development log of NIGHTMERGE, a sweet and dark merge RPG for Android.</description><language>en</language>
<item><title>Honest talk</title><link>https://nightmerge.com/devlog.html#2026-10-30-honest-talk</link><guid>https://nightmerge.com/devlog.html#2026-10-30-honest-talk</guid><pubDate>Fri, 30 Oct 2026 12:00:00 GMT</pubDate><description>Why it got quiet around Nightmerge, and why I'm coming back.</description></item>
<item><title>Version 0.3.7</title><link>https://nightmerge.com/devlog.html#2026-10-24-version-0-3-7</link><guid>https://nightmerge.com/devlog.html#2026-10-24-version-0-3-7</guid><pubDate>Sat, 24 Oct 2026 12:00:00 GMT</pubDate><description>We are on 0.3.7 and working on something new that could be a lot of fun.</description></item>
<item><title>Taking our time</title><link>https://nightmerge.com/devlog.html#2026-10-23-taking-our-time</link><guid>https://nightmerge.com/devlog.html#2026-10-23-taking-our-time</guid><pubDate>Fri, 23 Oct 2026 12:00:00 GMT</pubDate><description>A day of tidying up, and a decision that is good for the game.</description></item>
<item><title>Some things stay in the dark</title><link>https://nightmerge.com/devlog.html#2026-10-22-some-things-stay-in-the-dark</link><guid>https://nightmerge.com/devlog.html#2026-10-22-some-things-stay-in-the-dark</guid><pubDate>Thu, 22 Oct 2026 12:00:00 GMT</pubDate><description>A small change of plan for the devlog, and why it makes me happy.</description></item>
<item><title>Thankfully we have Bruno</title><link>https://nightmerge.com/devlog.html#2026-10-10-thankfully-we-have-bruno</link><guid>https://nightmerge.com/devlog.html#2026-10-10-thankfully-we-have-bruno</guid><pubDate>Sat, 10 Oct 2026 12:00:00 GMT</pubDate><description>A place to relax, drink something and forget about all the troubles.</description></item>
<item><title>Miri can fly</title><link>https://nightmerge.com/devlog.html#2026-10-09-miri-can-fly</link><guid>https://nightmerge.com/devlog.html#2026-10-09-miri-can-fly</guid><pubDate>Fri, 09 Oct 2026 12:00:00 GMT</pubDate><description>Another long night, and finally we can make animations.</description></item>
<item><title>Behind the scenes</title><link>https://nightmerge.com/devlog.html#2026-10-04-behind-the-scenes</link><guid>https://nightmerge.com/devlog.html#2026-10-04-behind-the-scenes</guid><pubDate>Sun, 04 Oct 2026 12:00:00 GMT</pubDate><description>A weekend of code improvements, old ideas thrown out, and why NIGHTMERGE will take its time.</description></item>
<item><title>Long nights</title><link>https://nightmerge.com/devlog.html#2026-09-27-long-nights</link><guid>https://nightmerge.com/devlog.html#2026-09-27-long-nights</guid><pubDate>Sun, 27 Sep 2026 12:00:00 GMT</pubDate><description>Making a game is harder than I could ever imagine, even with AI agents. A site that helped me a lot, and Milky's opinion on sleep.</description></item>
<item><title>Back on track</title><link>https://nightmerge.com/devlog.html#2026-09-25-back-on-track</link><guid>https://nightmerge.com/devlog.html#2026-09-25-back-on-track</guid><pubDate>Fri, 25 Sep 2026 12:00:00 GMT</pubDate><description>Sick for a few days, but the Dantefabric kept working and Milky is learning his Earthborn Manners.</description></item>
<item><title>Our first boss</title><link>https://nightmerge.com/devlog.html#2026-09-21-our-first-boss</link><guid>https://nightmerge.com/devlog.html#2026-09-21-our-first-boss</guid><pubDate>Mon, 21 Sep 2026 12:00:00 GMT</pubDate><description>Finally we have our first boss, Rubik, and he is really hard.</description></item>
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